The development and design of a english blockade-running competition incorporating game-based learning into handheld devices

I. Fan Liu, Chun Wang Wei, Shelley Shwu Ching Young

研究成果: 書貢獻/報告類型會議貢獻

摘要

Traditional English blockade-running competitions usually operate in physical form. Competitors have to tackle the challenges set up at each blockade, and the results of the competition are determined by competitors' English listening, silent reading, speaking, oral reading, puzzle-solving, spelling, singing, and other abilities. However, the biggest challenge faced by traditional English blockade-running competitions is the need for large amounts of manpower, materials, and time to provide support for all of the competition activities, poorly designed flow path prevents the players from enjoying the benefits of the blockade-running competition. The main purpose of this study is to enrich learners' game-based learning by designing and constructing an English blockade-running competition based on Greek and Roman mythology and using handheld mobile devices as communication carriers during the course of the competition.
原文英語
主出版物標題Proceedings - IEEE 14th International Conference on Advanced Learning Technologies, ICALT 2014
發行者Institute of Electrical and Electronics Engineers Inc.
頁面444-445
頁數2
ISBN(電子)9781479940387
DOIs
出版狀態已發佈 - 1月 1 2014
對外發佈
事件14th IEEE International Conference on Advanced Learning Technologies, ICALT 2014 - Athens, 希腊
持續時間: 7月 7 20147月 9 2014

會議

會議14th IEEE International Conference on Advanced Learning Technologies, ICALT 2014
國家/地區希腊
城市Athens
期間7/7/147/9/14

ASJC Scopus subject areas

  • 電腦網路與通信
  • 教育

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