摘要
Traditional English blockade-running competitions usually operate in physical form. Competitors have to tackle the challenges set up at each blockade, and the results of the competition are determined by competitors' English listening, silent reading, speaking, oral reading, puzzle-solving, spelling, singing, and other abilities. However, the biggest challenge faced by traditional English blockade-running competitions is the need for large amounts of manpower, materials, and time to provide support for all of the competition activities, poorly designed flow path prevents the players from enjoying the benefits of the blockade-running competition. The main purpose of this study is to enrich learners' game-based learning by designing and constructing an English blockade-running competition based on Greek and Roman mythology and using handheld mobile devices as communication carriers during the course of the competition.
原文 | 英語 |
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主出版物標題 | Proceedings - IEEE 14th International Conference on Advanced Learning Technologies, ICALT 2014 |
發行者 | Institute of Electrical and Electronics Engineers Inc. |
頁面 | 444-445 |
頁數 | 2 |
ISBN(電子) | 9781479940387 |
DOIs | |
出版狀態 | 已發佈 - 1月 1 2014 |
對外發佈 | 是 |
事件 | 14th IEEE International Conference on Advanced Learning Technologies, ICALT 2014 - Athens, 希腊 持續時間: 7月 7 2014 → 7月 9 2014 |
會議
會議 | 14th IEEE International Conference on Advanced Learning Technologies, ICALT 2014 |
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國家/地區 | 希腊 |
城市 | Athens |
期間 | 7/7/14 → 7/9/14 |
ASJC Scopus subject areas
- 電腦網路與通信
- 教育