Cultivating students' writing habit in a game-based learning environment

Calvin C.Y. Liao, Wan Chen Chang, Hercy N.H. Cheng, Tak Wai Chan

研究成果: 書貢獻/報告類型會議貢獻

1 引文 斯高帕斯(Scopus)

摘要

This study focused on delineating and utilizing “habit loop” framework: cueing environment, routine, and satisfaction. This study further integrated the habit loop framework into portfolio management game for helping elementary school students to write and rewrite to cultivate good writing habit. According to the habit loop framework, we also proposed two design principles: portfolio visualization and management. The former supports cueing environment; the latter increases satisfaction. Students performed their routines (i.e., writing and rewriting) in a portfolio management game. Briefly, this study creates an environment more conducive to students' writing to cultivate their consistent habit.

原文英語
主出版物標題ICCE 2017 - 25th International Conference on Computers in Education
主出版物子標題Technology and Innovation: Computer-Based Educational Systems for the 21st Century, Workshop Proceedings
編輯Yusuke Hayashi, Thepchai Supnithi, Moffat Mathews, Su Luan Wong, Ahmad Fauzi Mohd Ayub, Antonija Mitrovic, Wenli Chen, Jie-Chi Yang
發行者Asia-Pacific Society for Computers in Education
頁面376-380
頁數5
ISBN(列印)9789869401227
出版狀態已發佈 - 2017
對外發佈
事件25th International Conference on Computers in Education: Technology and Innovation: Computer-Based Educational Systems for the 21st Century, ICCE 2017 - Christchurch, 新西兰
持續時間: 12月 4 201712月 8 2017

出版系列

名字ICCE 2017 - 25th International Conference on Computers in Education: Technology and Innovation: Computer-Based Educational Systems for the 21st Century, Workshop Proceedings

會議

會議25th International Conference on Computers in Education: Technology and Innovation: Computer-Based Educational Systems for the 21st Century, ICCE 2017
國家/地區新西兰
城市Christchurch
期間12/4/1712/8/17

ASJC Scopus subject areas

  • 電腦科學應用
  • 教育
  • 電腦科學(雜項)

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