Accurate surface voxelization for manipulating volumetric surfaces and solids with application in simulating musculoskeletal surgery

Ming Dar Tsai, Shyan Bin Jou, Ming Shium Hsieh

Research output: Chapter in Book/Report/Conference proceedingConference contribution

10 Citations (Scopus)

Abstract

Existing volumetric representations model a nonthickness surface using voxels, and thus cannot accurately manipulate topology changes in the interactions between surfaces and solids. This study describes a volume representation in which face flags and dis tance-levels on each voxel represent surface topology and geometry, and an object flag identifies solids. Also presented herein is a set of algorithms that voxelize solids and surfaces, check the closures of the interactions among the volumetric surfaces and solids and manipulate various operations on the solids. A surgical example, in which the procedures involved in the complex interactions between cutting surfaces and anatomic structures and various geometric and topologic manipulations on the structures, are simulated to demonstrate that these novel volume representation and algorithms are feasible in manipulating the interactions between surfaces and solids in a volume.

Original languageEnglish
Title of host publicationProceedings - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001
PublisherIEEE Computer Society
Pages234-243
Number of pages10
Volume2001-January
ISBN (Electronic)0769512275
DOIs
Publication statusPublished - 2001
Event9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001 - Tokyo, Japan
Duration: Oct 16 2001Oct 18 2001

Conference

Conference9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001
CountryJapan
CityTokyo
Period10/16/0110/18/01

Fingerprint

Surgery
Voxel
Interaction
Topology
Manipulation
Closure
Face
Geometry
Demonstrate

Keywords

  • Surface voxelization
  • Surgical simulation
  • Volume modeling and manipulation

ASJC Scopus subject areas

  • Software
  • Computer Graphics and Computer-Aided Design
  • Modelling and Simulation

Cite this

Tsai, M. D., Jou, S. B., & Hsieh, M. S. (2001). Accurate surface voxelization for manipulating volumetric surfaces and solids with application in simulating musculoskeletal surgery. In Proceedings - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001 (Vol. 2001-January, pp. 234-243). [962879] IEEE Computer Society. https://doi.org/10.1109/PCCGA.2001.962879

Accurate surface voxelization for manipulating volumetric surfaces and solids with application in simulating musculoskeletal surgery. / Tsai, Ming Dar; Jou, Shyan Bin; Hsieh, Ming Shium.

Proceedings - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001. Vol. 2001-January IEEE Computer Society, 2001. p. 234-243 962879.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Tsai, MD, Jou, SB & Hsieh, MS 2001, Accurate surface voxelization for manipulating volumetric surfaces and solids with application in simulating musculoskeletal surgery. in Proceedings - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001. vol. 2001-January, 962879, IEEE Computer Society, pp. 234-243, 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001, Tokyo, Japan, 10/16/01. https://doi.org/10.1109/PCCGA.2001.962879
Tsai MD, Jou SB, Hsieh MS. Accurate surface voxelization for manipulating volumetric surfaces and solids with application in simulating musculoskeletal surgery. In Proceedings - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001. Vol. 2001-January. IEEE Computer Society. 2001. p. 234-243. 962879 https://doi.org/10.1109/PCCGA.2001.962879
Tsai, Ming Dar ; Jou, Shyan Bin ; Hsieh, Ming Shium. / Accurate surface voxelization for manipulating volumetric surfaces and solids with application in simulating musculoskeletal surgery. Proceedings - 9th Pacific Conference on Computer Graphics and Applications, Pacific Graphics 2001. Vol. 2001-January IEEE Computer Society, 2001. pp. 234-243
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